﻿//TODO: Add comments.
//TODO: Add documentation tags.

namespace SharpGeometry.Basic
{
    public struct Vector2D
    {
        public readonly float X;
        public readonly float Y;

        public Vector2D(float x, float y)
            : this()
        {
            this.X = x;
            this.Y = y;
        }
    }

    public struct Vector3D
    {
        public readonly float X;
        public readonly float Y;
        public readonly float Z;

        public Vector3D(float x, float y, float z)
            : this()
        {
            this.X = x;
            this.Z = y;
            this.Z = z;
        }
    }
}
